As Everquest fans anticipate the imminent launch of the latest expansion, Underfoot, more and more lore is being revealed by the team. Find out about Underfoots shining city, Kernagir. Head through the jump and check out WarCry's exclusive screens too!
Jim Moreno shares his list of the five most crucial tools for any MMORPG to support roleplaying.
WarCry's exclusive screenshot bonanza continues with some gorgeous shots from the upcoming expansion, Underfoot. This week get a look at "Lichen Creep", a cavern with lava veined walls. Read on to see the screens and grab links to other news!
Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.
Everquest players have a lot to catch up on this week with WarCry's news and exclusive screens. Find out what's up in the Everquest universe by clicking below.
Everyone likes a little notice for their accomplishments in life. Everquest 2 devs recognize this and have introduced new achievements. Find out more!
Everquest players looking forward to December's expansion release will be happy to know that "Underfoot" can now be preordered. Find out how after the jump.
Everquest II players hoping to entice friends and family into the game have the chance to buy the lucky recipient "The Complete Collection". The new EQ2 edition features all released content to this point and readies the n00b for February's expansion, "Sentinel's Fate". Keep reading!
In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.
Everquest II players will have ample opportunity to frighten themselves out of their wits with the advent of Nights of the Dead. Check out some spooky screens after the jump.
WarCry has scored more information and screens about the upcoming Everquest expansion, Underfoot. This time, the lore swirls around the Foundation. Check it out!
Everquest players are being invited to the closed beta for the latest expansion, Underfoot. The beta is scheduled to run from October 20th through December 1st. We also have a new zone preview for Brell's Arena. Check it out!
In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.
The Everquest team has sent over more information about the upcoming expansion, Underfoot. This time, we learn more about "Underquarry". Check out the screens and grab the link after the jump.
The Everquest team is spotlighting more lore from the upcoming expansion, Underfoot. To celebrate, WarCry has scored a couple of exclusive screens to whet your appetite! Read on!
Everquest is set to expand again in December with "Underfoot". To celebrate, Everquest devs have sent along links to a lore article entitled "Brell's Rest" along with a couple of exclusive screens! Find out what else is going on in the community by clicking below.
This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.
EverQuest Lead Designer Ryan Barker sits down with WarCry Editor John Funk to reflect on how the game - and the MMO space - have evolved over the ten years since the groundbreaking MMO first hit shelves.
Jim Moreno looks at how roleplayers can create a character who is in the military.
Shards of Destiny will bring some big changes for Everquest II players looking to renovate their in-games homes. Find out what's in store by clicking below.
Everquest II senior producer Alan Crosby has penned this month's producer's letter at the official site. In it, Crosby speaks to "Shards of Destiny", the latest EQ2 expansion that's set to hit the test server on Thursday. Check it out!
Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?
A collection of the finest RP links from around the Internet.
Everquest 2 players are being given an opportunity to evaluate the game via an in-game survey. Grab the details after the jump.
Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.
Three former SOE-Seattle developers have formed a new social network game development studio called Detonator Games. Poised to create games for Facebook, Bebo and MySpace among others, the company founders are Matt Wilson, Corey Dangel and John Smith. Keep reading.
The Everquest 2 Tinkerfest is here!! The gnomes of Norrath have resurrected their holiday from more than 500 years ago. Check out the video of all things gnomish by clicking below.
As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.
Sony Online has announced that the Mayong server for Everquest is now live. Players arrive on Mayong with a level 51 character and more. Find out about Mayong after the jump.
Can't live without Norrathian designs? HP and Sony Online have the solution: Players can use their avatars and other in-game locations to create print-on-demand for posters, prints and other custom items. Read on!
For those unable to attend the Everquest/Everquest 2 Fan Faire in Las Vegas, never fear, Sony Online has you covered. Many of the events will be broadcast via the 'net. Find out where by clicking below.
How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.
A new trailer to promote "Everquest: The Phenomenon of EverQuest" with Jace Hall has surfaced. The documentary will debut at this year's Fan Faire to be held in Las Vegas. It's a great look and teaser for things to come. You won't be sorry you watched! Check it out.
As the launch of Everquest II's game update 52 nears, developers are making sure that players understand the lore behind the story addition. Read some of "A Rime of War" by clicking below.
I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.






